Grazing Rights – +1 settlement loyalty and militia production.There are also other policies that are extremely helpful in managing your kingdom and economy: Depending on the multipliers, you should end up with +40 influence per day, allowing you to enact all the policies you want in a short period. Get Council of the Commons first followed by Feudal Inheritance. Bailiffs – +1 town security towns with 60+ security add +1 influence to the owner reduced town taxes by 0.5.Serfdom – villages add +0.3 influence to the owner clan but lose 1 militia and 1 prosperity – might be a good choice if you can offset the losses.Lords’ Privy Council – +1 influence for tier 5 or higher clans.Lawspeakers – clan leaders with high Charm skill gain +1 influence and those with low Charm skill lose 1 point per day – this might be a problem if you’ve got around 75 Charm only.Peerage – tier 4 clan choices have doubled effects influence cost of ruler overriding popular decision is doubled – the x2 effects don’t seem to work when combined with Noble Retinues.Noble Retinues – +1 influence for tier 4 clans and +50 party size for clan leaders.Senate – +1 influence for tier 3 clans.King’s Mercenaries – ruler gains double influence from mercenaries non-ruler clans gain 10% less influence from battles.Magistrates – +1 influence for ruler clan +1 security for towns town taxes reduced by 5%.Castle Charters – castles give +1 influence castle upgrades reduced by 20%. Military Coronae – military achievements grant 30% more influence troop wages are increased by 10%.Royal Guard – ruler clan gains +1 influence and +80 ruler’s party size non-ruler clans lose 0.2 influence.Sacred Majesty – ruler clan gains +5 influence non-ruler clans lose 1 influence.Feudal Inheritance – clans gain +1 influence for each fief they own doubled cost of revoking a fief from a clan gives influence depending on how many settlements are under your control.Council of the Commons – +1 influence and +1 militia production per notable in a settlement (owner’s clan) extremely powerful since this counts all the unique NPCs in a settlement including merchants and artisans.These are the following kingdom policies that increase your influence gains (per day) in Mount & Blade II: Bannerlord: Kingdom policies: Increasing influence as a ruler As a ruler in Mount & Blade II: Bannerlord, the sky’s the limit since you always have the final say. As a vassal, you usually got shafted by some of these laws. Moving forward, your focus should be on your kingdom’s policies. The Charm skill – It’s a slow and tedious process, but you do get some nice perks.Donating troops – Soldiers you donate to allied garrisons provide an influence boost.Building a forum – The forum building in any main settlement you own adds +1 influence per day and it can be upgraded too you can see the effects in the image below.Winning battles – Now that you lead a kingdom, every battle awards you with this the bigger the fight, the more you get.Now that you lead your own kingdom, every battle victory gives you influence including those against unruly bandits and looters.īefore we continue, let’s recap how you used to gain influence as a vassal: Don’t worry because you’ll start regaining it soon enough. Since you were independent for a time, you’ve lost all that stored influence. If you decided to form our own kingdom in Mount & Blade II: Bannerlord, that also means you gained your independence from your liege at the end of “The Dragon Banner” quest. Mount & Blade II: Bannerlord – Forming your own kingdom For more information, check out our Mount & Blade II: Bannerlord guides and features hub. Note: This guide is intended for Mount & Blade II: Bannerlord‘s early access stage. We tackle all of these “old-but-new mechanics” in this guide. You’ll still have the same panels on the Kingdom menu (K), except, of course, you’re the one ruling now. Truth be told, being a king or a queen follows the same concepts as those when you were still a vassal. We’re moving forward just after your completion of “The Dragon Banner” quest which allows you to form your own kingdom in Mount & Blade II: Bannerlord.
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